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Manage Production Areas Facilitate development efforts to keep product development on schedule and within budget Develop and maintain project schedules, triage day to day production issues Ensure regular and effective communication between internal and external team members to share project status and problem solve Proactively Seek Resolution Breakdown and prioritize work
Posted Today
Manage Production Areas Facilitate development efforts to keep product development on schedule and within budget Develop and maintain project schedules, triage day to day production issues Ensure regular and effective communication between internal and external team members to share project status and problem solve Proactively Seek Resolution Break down and prioritize wor
Posted Today
Manage Production Areas Facilitate development efforts to keep product development on schedule and within budget Develop and maintain project schedules, triage day to day production issues Ensure regular and effective communication between internal and external team members to share project status and problem solve Proactively Seek Resolution Breakdown and prioritize work
Posted Today
Create Industry Leading, Highest Quality Character Assets that balance visual fidelity and game design constraints Work Closely with Art Director and Leads to drive the team and evangelize the artistic vision Establish and Share Best Practices For Craft and Mentor Less Experienced, Junior Artists Collaborate with other departments such as Concept, Animation, Rigging, and
Posted Today
Build, refine, and support plugins and data pipeline to facilitate content iteration. Maintain open dialogues with customers, inviting feedback, looking for areas of improvement. Interface with stakeholders. Liaise between team members; drive collaborative projects. Identify problems; solve them implement robust, high quality solutions. Profile and optimize systems to rem
Posted Today
You should enjoy researching information and digging deep to solve problems Responsibilities will include investigating and prototyping early technologies, defining and developing engaging new applications using core technologies, preparing status reports, and demonstrating to teams and project partners This role is a software development position Your primary focus will
Posted 1 day ago
Design environments, props, production callouts, system interacts, high vision concept art, color scripts, marketing material and other visual guides and tasks as needed to assist the development team Combine the goals of game design, art direction, and technological considerations to build industry defining environments Research and initiate information gathering of pert
Posted 1 day ago
Design characters, creatures, props, production callouts, high vision concept art, color scripts, marketing material and other visual guides and tasks as needed to assist the development team Combine the goals of game design, art direction, and technological considerations to help build industry defining characters Research and initiate information gathering of pertinent
Posted 1 day ago
Work closely with the Animation Director, Animation Leads and the Design and Programming teams during the pre visualization process to develop performance driven narrative 3D pre vis Ideate, implement and iterate on animation assets, balancing the needs of style and function Focus on character development, visual storytelling, choreography, and timing of each sequence wit
Posted 2 days ago
Assist the Narrative team with script breakdowns, scene staging, and layout Support the Narrative team with both live action and 3D pre visualization Operate the virtual camera when shooting on the motion capture stage Process and clean up camera data following motion capture shoots Animate focus pulling and depth of field for cinematics Hand animate cameras for cinematic
Posted 2 days ago
Content creation, including 3D modeling/sculpting, 2D texture map painting, material setup/UV layout, and LOD creation according to defined quality standards, artistic styles, conceptual designs, development pipelines, technical parameters and production goals Skilled in level art workflow, including assembly, set dressing, and asset composition across levels Ability to d
Posted 3 days ago
A high level contributor to the development of the artistic techniques and processes utilized to create environments within the studio must be able to develop a comprehensive knowledge of the entire art production pipeline and all engine tools and systems associated with the creation of art assets and level layout Content creation, including 3D modeling/sculpting, 2D text
Posted 7 days ago
Regularly represent the studio in external animation related communication and discussion by mentoring and giving feedback to an external group of animators and riggers Work with the external development group to maintain strong relationships with external animation studios and ensure their success in working with our team to meet Santa Monica Studio standards Collaborate
Posted 7 days ago
Lead financial planning, forecasting, and reporting for Creative Arts, Malaysia Studio and Localization teams. Develop strong relationships with business partners by understanding organizational priorities and drive operational initiatives to support those priorities and influence business outcomes that align with the short term and long term strategy of the business. Pla
Posted 8 days ago
First pass quality check on delivered assets, requesting additional revisions or adjustments before work is seen by Leads and Directors Ability to implement delivered assets into the game engine after approved Minor Zbrush mesh cleanup or adjustments on delivered assets as requested by the External Development Director, Art Directors or Art Leads Texturing and material cr
Posted 8 days ago
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